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Dishonored Devs Describe The Game's "Inception"


Dishonored hardly needs a bigger sell from Bethesda, but this dev diary, featuring Raf Colantonio, Harvey Smith, Viktor Antonov and others, is certainly convincing. They talk about all the aspects we've heard before - the complex mechanics, the exquisite world design, the fiction - but more than the words are the in-game scenes that go with it, showing some aspects of the game we've not seen much of before, such as you interaction with numerous NPCs, and your escape from prison at the start of the game. I'm fairly certain this is going to be breath-taking, and roll on October. (Not that I don't have enough to play in the meantime.)

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Jim Rossignol: Jim was one of the four co-founders of Rock Paper Shotgun, before he left us to go make video games.
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Dishonored

PS3, Xbox 360, PC

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