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Assassin's Creed On PC: Whaddya Reckon?


Assassin's Creed, expanded and revised for PC, is now out there in shopping land. We had been hoping to get round to some serious Assassin's Creed discussion this week, but the RPS team are too busy trying to sort out missions to San Francisco or Shoreditch to actually get around to it. Therefore I'm going to throw this one open to the comments and see what you all think.

I've already had a good old shake of the game on 360, but I expect I'll get around to it on PC too. While I'm in agreement with most folks about the horrible, horrible cutscenes and the ill-advised backstory, I did genuinely enjoy the running/climbing/hiding/fighting parts of the game. There's so much value in Assassin's Creed that I think it amplified our indignation about how awkward the rest of it was. It's my feeling this it was a beautiful, slightly clumsy game that became a victim of its own hype. And I don't think anyone would deny that we'd like to see that city tech used for something more satisfyingly RPGish.

I'd really like to hear from people who've played this game on PC, but console-based opinions are also sort of valid. Go!

[Also, read Tim's review on CVG.]

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Jim Rossignol avatar
Jim Rossignol: Jim was one of the four co-founders of Rock Paper Shotgun, before he left us to go make video games.
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Assassin's Creed

PS3, Xbox 360, PC

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