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Big Fish, Little Fish, Valuable Box: Depth

I guess John was a bit down on Medal of Honuur. Nevermind! Here's a first personly experience RPS can get behind.

Under development by a bagful of ex-modders and level designers, Depth is an asymmetrical multiplayer game that recreates the timeless struggle twixst man and shark. One team controls speargun-equipped divers, and has to recover a priceless artifact and take it back to their ship. The other team controls sharks, and must eat them. The shark players also can't see very well, but can detect motion, and can smell blood from miles away. Ooh, and there'll be classes, too. Big shark, perhaps? Skinny shark. Fast shark! Hungry hungry shark. But enough of my wild conjecture. A trailer released back in August is after the jump.

I should also point you towards the screenshots here. They're wonderfully moody. I'll absolutely be bringing you more info on this as soon as the team release it.

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Quintin Smith avatar
Quintin Smith: Quinns was one of the first writers to join Rock Paper Shotgun after its founding in 2007, and he stayed with the site until 2011 (though he carried on writing freelance articles well beyond that). These days, you can find him talking about tabletop board games over on Shut Up And Sit Down, or doing proper grown-up journalism with the folks at People Make Games.
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