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Breaking The Code: Omerta - City Of Gangsters

Omerta: City of Gangsters is out now and I've spent many an hour conquering Atlantic City, building an empire of bullets and booze. I'm not quite ready to tell you wot I think so I thought I'd use the posting of the launch trailer as an excuse to spill some secrets in your ear. I expressed my disappointment with the demo shortly after playing it, but I'm much less apathetic now. Omerta is an old-fashioned management game, with a simple but effective campaign structure and few frills, but its pin-striped heart beats steady. It doesn't have the charm of Tropico, or that game's simulated civilians, but it wears its theme well and performs turn-based combat in a clunky but effective fashion. Full thoughts later this week.

I'm fairly sure that every trailer uses the same footage in a different order.

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Adam Smith: Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.
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Omerta - City Of Gangsters

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