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Building A Personal Game Taxonomy

One of the things I'd love to do one day is work out a personal gaming taxonomy; something I can map games to as I encounter them and that helps clarify their relationships with one another. I'd want to do it visually/aesthetically because that's what I respond to most strongly and what stays with me long after the other details of a game have faded. I remember a game because it was visually "crunchy" or "cold" or evocative of a very particular mood/level of cosiness.

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Philippa Warr: Pip wrote for Rock Paper Shotgun between 2014-2017, covering everything from MOBAs, hero brawlers and indie curios. She also had a keen interest in the artistry of video game creation, and was very partial to keeping us informed of the latest developments in British TV show Casualty.
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