Skip to main content

Dead Space: Dead In the Water?


Okay, that's just going for the fancy pun-based headline as is RPS' wont - it's not dead, dead. But I've been thinking about EA's recently released Dead Space's chances, and this post was prompted by Yahtzee's Zero Punctuation annihilation of it - which I'll embed beneath the cut. He takes it apart - which is his wont, obviously - but it's a game that seems to be slipping past everyone's attention. Which seems somewhat odd. I mean, big-budget, hyper-slick action/horror game. It's not exactly Dwarf Fortress.

I'm saying "wont" a lot in this post.

Anyway, here's Yahtzee having a little ramble.

This article contained embedded media which can no longer be displayed.

In passing, there's a name for people who move from England to Australia: Criminals. We've got our eyes on you, Croshaw.

Where was I? Dead Space. Well, it's too early to really talk about sales, but looking at the English weekly charts doesn't show a game that's dominating in the way which you expect a EA-backed game to do. It's managed to hit Top 10 in all single formats, but now by its second week is already out of the all-format charts. Reviews have been favourable across all formats - currently 86% on the PC over at Metacritics - and that's very close to its user-ratings. In other words, it's out, people like it and... well, is that enough?

I admit, I haven't played it yet. Jim has, and dug it. Why haven't I played it? Well, it's the reason why I suspect that it hasn't done the business you presume EA thought it would do. It's a ludicrously busy time of year. When I'm struggling to fit in Far Cry 2, Fall Out 3 and Left 4 Dead, do I really have time for a space-horror game that's getting really good but not great reviews? Well, I wish I did, but I don't.

And I think that's what's the problem - Dead Space seems to be hypercompetent and slick. But what it doesn't seem to be is innovative. And at this time of year, selling a new creation without some obvious big hook to attract people's attention... well, that's hard. You suspect it may have done better in February, which is a traditional time to debut new IPs you don't want lost in the Christmas melee.

Which leads me to the real point of the post. I'd had a few people mail us and ask us if we could do something about Dead Space, because they really liked it and thought it worth hyping up. I wanted to provide a place both for people who've played the game to have a little chat and for those who didn't take the dive to say why.

I mean, is it the fact it uses the EA standard DRM? The lack of a PC Demo? Or just too busy?

Read this next

Kieron Gillen avatar
Kieron Gillen is robo-crazy.
View comments (18)
In this article

Dead Space

iOS, PS3, Xbox 360, PC

Related topics

Rock Paper Shotgun is better when you sign in

Sign in and join us on our journey to discover strange and compelling PC games.