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Dishonored Devs Try To Pin Down "Immersion"


The Dishonored video bombardment will leave nothing standing. Eventually all that will remain of former gaming websites will be a flickering screen and a hyperlink pointing at digital vendors of Bethesda's next big game. The latest salvo attempts to define that most nebulous of game design concepts: immersion. The key devs on the project show up in this ten-minute mini-documentary to discuss how this concept relates to industrial design, the non-photorealistic art style, and weird alt-not-London that they're trying to express. There's a tonne of stuff on the architecture, of course, and it's inevitably full of lavish new glimpses the Dishonored world, too.

Also, look at the amazing official Tumblr.

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Jim Rossignol: Jim was one of the four co-founders of Rock Paper Shotgun, before he left us to go make video games.
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Dishonored

PS3, Xbox 360, PC

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