Skip to main content

Fading Afternoon's vibeful life sim elements clash with its superb brawling

Kick, serve, be vicious

Kneeing a guy in the face on a snowy street in Fading Afternoon
Image credit: Rock Paper Shotgun/Yeo, IndieArk

My goodness, what a close thing. Fading Afternoon is a game of excellent vibes as you stroll around the city living your faintly sad life. It's also an incredibly cool 2D beat 'em up that is, at its best, comfortably the best I can think of. But the boundaries between the two are too frustrating to make it the legend it ought to be.

It's a sequel to The Friends Of Ringo Ishikawa, a game I didn't really vibe with. FA is much improved, a sort of pared down Yakuza game about beating rival gangsters up in between story bits about an ageing Maruyama trying to get the band back together after leaving prison and apparently not caring that he's dying. I do recommend it, but be prepared for some friction.

Read the rest of this article with a premium subscription

Get a Rock Paper Shotgun Premium subscription to access this article and also enjoy ad-free browsing, our monthly letter from the editor, and discounts on RPS merch.