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Hatching: Divinity II - Dragon Knight Saga


Wow, it's been almost a year since I dragged myself through the first dozen or so hours of Divinity II. Just the first dozen hours of what was a huge game, because I simply couldn't cope with the grind. In many ways this was a well-produced RPG, with a lavish, sprawling world and a bajillion quests, but not being able to walk down the road because I'd get sniped to death by enemies a couple of levels higher than me really took its toll. That hasn't stopped plenty of other folks from enjoying the dragon-based adventures, however, and it's now back (BACK!) with an enhanced edition: overhauled graphically, and furnished with a grand total of 180 quests. It really does look lovely, but - despite it brimming with fun ideas, like dragon battles, and flying death-ships - I don't think I will be going back. Check out the trailer below and you'll see what I mean, it really does look the part.

No release date that I can dig up for this, but it's supposed to appear some time this year.

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Jim Rossignol avatar
Jim Rossignol: Jim was one of the four co-founders of Rock Paper Shotgun, before he left us to go make video games.
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