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It Burns Brightly: Star Citizen 'Sizzle' Trailer

In space no-one can hear you sizzle.


I have a theory about Star Citizen. I just watched the new trailer, a so-called 'Sizzle Reel', and was obviously impressed. Nothing about this game has been a graphical let-down. Not. One. Thing. Here's my theory: it needs so many graphics that Chris Roberts has had to go back and borrow polygons from his old games. Seems like utter drivel nonsense idiocy, yeah? Well I tried out Wing Commander: Privateer last night and it looked all blurry and low-res, and not at all as I remember it. What other explanation can there be?

Okay, maybe there's a second theory. That the game's crowd-funding has been so successful and that earning millions of dollars per month has allowed in the creation of a game that looks genuinely glorious. And that the Cryengine, an engine built to make everything look phenomenally pretty, is pushing all this to the limit.

*snort*

Whatever. Sheeple.

This is the first game that's made me worry about my PC being able to play it. The investment I made a few years ago in a powerful machine should see me clear to playing it at medium, but to get the most out of it I'm going to need a bigger monitor. And a bigger graphics card. And a bigger hard-drive.

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    Craig Pearson avatar
    Craig Pearson: I love square sausage, cats, and climbing pretend rocks.
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