Skip to main content

It's 2013 And I Want To Play Quake: In The Shadows

Time for a confession: I'm not a Quake guy. I'm not a Quake guy to the point where I haven't even played Quake. It was old hat by the time I was all in on video games and I chose the wonderful Unreal Tournament over Arena due to preferring better games. But here I am, intrigued and somewhat astounded by what modder Simon O'Callaghan has managed to do with the seventeen year old engine. Essentially, In The Shadows is a semi-conversion that adds a stealth system and whole new campaign to the aging beast, but it also hits some specific me-shaped buttons. Sneak past the break for a video and a little more in-depth explanation.

According to a mechanics post on ModDB, the system works like this: you're invisible outside of detection ranges by monsters, but are incredibly fragile. Backstabs (with an axe) do critical damage, one-shotting most things. Your only other armament is a crossbow which can distract enemies or poison them, weakening those too strong to kill immediately. The first of our Ben-shaped excitement triggers is the secondary effect of the poison. Some enemies enrage under its effects, turning on their allies. This sort of in-fighting is one of my favourite things about the early Doom games and being able to trigger it in modern titles is a long-held dream.

Then we have the larger picture of building a stealth game in a fast-paced environment. Be it Deus Ex, Skyrim or Hitman, stealth has rarely been done quickly. It's not a fault so much as a deliberate design decision to focus on suspense. But that's left In The Shadows with a unique appeal that pulls on some favoured strings. The quick, soundless hops are ninja-like and the fast speed allows enemies to be dodged more easily. I feel you'll never be bored waiting for a guard to pass or slowly creeping around unknown areas. It's a stealth system for the Meat Boy crowd who want speed and quick resets over intense planning.

Having only recently restarted work on the mod, Simon doesn't seem to have a planned release date. A demo version was made available late last year, but it's significantly out of date according to the latest news post. Still want more? There's a whole host of videos over here.

Read this next

View comments (65)
In this article

In The Shadows

Video Game

Quake

PC

Related topics

Rock Paper Shotgun is better when you sign in

Sign in and join us on our journey to discover strange and compelling PC games.