Make Games Or Don't: Life Lessons From Game Maker
Not A Tutorial
These past 12 months, as much of my spare time has been spent fiddling around inside Game Maker: Studio as spent playing games. For all my efforts, I've released zero games, finished zero projects, won zero IGF awards, made zero millions of pounds. I do have a new found sense of self-importance though, which makes me the perfect person to impart tidbits of wisdom on the internet.
Read the rest of this article with a premium subscription
Get a Rock Paper Shotgun Premium subscription to access this article and also enjoy ad-free browsing, our monthly letter from the editor, and discounts on RPS merch.