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Manor Lords buildings: Every building in Manor Lords explained

Explaining every building in Manor Lords

A close-up of a Tavern building at daytime in Manor Lords.
Image credit: Rock Paper Shotgun/Hooded Horse

Looking to make sense of all the different Manor Lords buildings? If you want to make a true town out of your starting encampment in Manor Lords, you'll need to seriously diversify the number of buildings in your settlement.

Manor Lords gives players access to a whopping 40+ buildings, most of which are unlocked from the start of the game. But such a dizzying array of buildings organised into 9 different tabs in the building menu is enough to make anyone a little unsure of what each building actually does and when it should be built.

In this guide, we'll walk you through all the buildings in Manor Lords, how much they cost to make, and exactly what they're used for, so that you can properly plan out your town.

All Manor Lords buildings

Here is the full list of all standalone buildings in Manor Lords:

BuildingCostEffect
Logging Camp2x TimberGathers Timber from Trees.
Woodcutter's Lodge1x TimberGathers Firewood from Trees.
Sawpit2x TimberProduces Planks from Timber.
Forester's Hut2x TimberWorkers plant new Trees.
Charcoal Kiln2x TimberProduces Charcoal from Firewood.
Hunting CampFreeProduces Meat and Hides from Wild Animals.
Forager Hut1x TimberGathers Berries from Berry Deposits.
Apiary2x PlanksProduces Honey.
Stonecutter Camp2x TimberGathers Stone from Fieldstone Deposits.
Mining Pit1x TimberGathers Iron Ore or Clay from Deposits.
Granary2x Timber
10x Stone
Stores Food items.
Storehouse2x TimberStores Generic Storage items.
Pack Station1x TimberSets up Barter Connections between regions.
Hitching Post1x TimberProvides 1 Stable Space for Oxen and Horses.
Burgage Plot2x TimberProvides living space for a family.
Well1x TimberProvides drinking water.
MarketplaceFreeA space where Stalls can be set up.
Firewood CartFreeProduces Firewood from Regional Wealth.
Food CartFreeProduces Bread from Regional Wealth.
Tavern5x TimberProvides Entertainment for citizens.
Wooden Church5x Timber
20x Planks
10x Stone
Provides Faith for citizens.
Corpse PitFreeStores raider corpses.
FieldFreeGrows various crops.
Farmhouse3x TimberUsed to employ families on Fields.
PastureFreeProvides space for Livestock.
Sheep Farm1x TimberProduces Wool from Sheep.
Windmill4x TimberProduces Flour from Grain.
Communal Oven2x TimberProduces Bread from Flour.
Bloomery2x TimberProduces Iron Slabs from Iron Ore.
Smithy2x TimberProduces Tools from Iron Slabs.
Clay Furnace2x Timber
5x Stone
Produces Clay Tiles from Clay.
Malthouse4x TimberProduces Malt from Barley.
Tannery4x TimberProduces Leather from Hides.
Weaver Workshop4x TimberProduces Yarn from Wool or Flax from Linen.
Dyer's Workshop2x TimberProduces Dyes from Berries.
Trading Post4x TimberEnables Trade.
Livestock Trading Post2x TimberEnables trade of Livestock.
Settlers Camp250x Regional WealthSettles a new region.
Manor5x Timber
20x Planks
15x Stone
Where you and your retinue live.
ShrineFreeCosmetic only.

There is also a number of Backyard Extensions that you can build inside Burgage Plots. These are all listed below:

ExtensionCostResource Yield
Apple Orchard50x Regional WealthApples
Armorer's Workshop4x Planks
10x Regional Wealth
Helmets, Mail Armor, Plate Armor
Bakery Extension5x Planks
5x Regional Wealth
Bread
Blacksmith's Workshop5x Planks
5x Regional Wealth
Tools, Sidearms, Spears, Polearms
Bowyer's Workshop4x PlanksWarbows
Brewery Extension5x Planks
5x Regional Wealth
Ale
Chicken Coop25x Regional WealthEggs
Cobbler's Workshop5x Planks
5x Regional Wealth
Shoes
Goat Shed25x Regional WealthHides
Joiner's Workshop Orchard4x PlanksWooden Parts, Shields
Tailor's Workshop5x Planks
5x Regional Wealth
Clothes, Cloaks, Gambesons
Vegetable Garden15x Regional WealthVegetables

That's every Manor Lords building explored and explained. If you need help funding the expansion of your town, check out our guides on how to increase Population, as well as your Regional Wealth and Treasury.

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Ollie Toms avatar
Ollie Toms: Ollie is sheriff of Guidestown at RPS, and since joining the team in 2018, he's written over 1,000 guides for the site. He loves playing dangerously competitive games and factory sims, injuring himself playing badminton, and burying his face in the warm fur of his two cats.
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