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March’s RPS Game Club pick is... Warhammer 40,000: Darktide!

The 'tides of March

A hulking, gas-masked humanoid rushes at the player in Warhammer 40k: Darktide
Image credit: Rock Paper Shotgun/Fatshark

Hope everyone enjoyed the RPS Game Club returning with Cobalt Core, though personally, I’ve always found deckbuilders a bit short on the screaming slaughter of unclean heretics. Put down the cards and pick up a boltgun, then, as this month’s Game Club pledges eternal service (until April) to Warhammer 40,000: Darktide.

While it only released late in 2022, this co-op shooter/slasher has both grown considerably and pulled off an ambitious rework of its four misfit, Emprah-loving player classes. In addition to a number of entertaining, increasingly intense new missions, a massive skill tree overhaul has unlocked all manner of outlandish new abilities to play with. Shoot lightning from your hands! Shout at your friends so loudly they become invincible! Throw a big stone at people, killing them instantly!

These additions and tweaks were not just welcome, but arguably necessary. I liked Darktide on launch, but in hindsight it was just a pretty good Left 4 Deadlike with a rubbish, overly randomised gear system. Now it feels much more like it’s doing its own thing, which happily still involves plenty of meaty shooting and rhythmic bludgeoning, not to mention a somewhat less rubbish gear system that grants more control over which mutant-smiting tools you unlock and how you upgrade them.

A group of zombies getting pulverised in a gothic cathedral in Warhammer 20k: Darktide
Could be us. | Image credit: Rock Paper Shotgun/Fatshark

In other words, if you recoiled at the touch of 2022-spec Darktide’s rough edges, now is a fine time to give it another shot – and if you’ve never tried it, why not have a go this month? It’s £33 on Steam but is included with PC Game Pass, and there’s full crossplay between the two. Another patched-in improvement, incidentally. And of course, we’ll be scribbling our own thoughts here on the site throughout March, culminating in a big friendly liveblog in which we can all share our thoughts/complain about RNG/hold hands and pray that Space Marine 2 isn’t delayed again.

I’m pencilling in 4pm on Friday March 29th for that liveblog. See you then, unless we end up sharing a righteous purge in the meantime.

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James Archer avatar
James Archer: James had previously hung around beneath the RPS treehouse as a freelancer, before being told to drop the pine cones and climb up to become hardware editor. He has over a decade’s experience in testing/writing about tech and games, something you can probably tell from his hairline.
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