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New Cortex Command


We just noticed, thanks to TIGSource, that there's a new build of the excellent bunker-building, side-scrolling, robot-smashing, real-time tactical base-managing shooter, Cortex Command. It's filled with fixes, tweaks, and has a new campaign map. I'll chime in with TIGSource's Derek and say that this is the kind of game that makes PC gaming so compelling: it's complicated, challenging, and utterly esoteric in both its ambitions and execution. The hand-drawn art is wondrous, and the huge menu of possibilities it offers for your battles against other base-building players is enthralling. Tricky as hell, but you'll want to take some time to experiment.

Imagine if Worms was an unfinished RTS designed by an artistically-inspired robo-festishist. You'd be in the right kind of ballpark. I'll understand if you don't like this game one bit, but you should at least have a look.

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Jim Rossignol avatar
Jim Rossignol: Jim was one of the four co-founders of Rock Paper Shotgun, before he left us to go make video games.
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