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One thing about Elden Ring's open world leaves me a bit confused

My level-senses are frazzled

A warrior on a horse leaps high towards a cliff in an Elden Ring screenshot.

Elden Ring is on my mind. When I go to bed and I close my eyes, I see giant crabs clack about. When I see a horse in a field, I think of Torrent the spectral steed. I consider laughing at the end of all my sentences. So yeah, to say my time with the closed network test was infectious is an understatement. But there’s just one detail rattling around my brain I simply can’t shake.

And it’s to do with where I stood in the game’s world. How strong was I? At what point do I take on the big dragon? Should I be here, or over there now? Souls games haven’t traditionally been good at letting you know these things, but Elden Ring felt more confusing. Time to investigate.

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Ed Thorn avatar
Ed Thorn: When Ed's not cracking thugs with bicycles in Yakuza, he's likely swinging a badminton racket in real life. Any genre goes, but he's very into shooters and likes a weighty gun, particularly if they have a chainsaw attached to them. Adores orange and mango squash, unsure about olives.
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Elden Ring

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