A Chat About Whether The Emotional Side Of Ori Works
Simply Ori-ble?
Pip and Graham dig into Ori and the Blind Forest [official site] as they try to work out whether the emotional cinematic bits and the tricky platformer bits hang together properly:
Pip: Graham, have you played much of Ori And The Blind Forest yet?
Graham: I have played roughly 30 minutes. Long enough to watch Pixar's Guide To Emotional Manipulation give way to a surprisingly tricky action platformer. Whyyyy?
Pip: Well mostly I wanted to see if you thought the two worked well together. I was thinking about this while on a train recently and I think the mechanical repetition and the frustration might be the things which stop the game feeling too cloying and twee for me. I do not react well to cloying and twee. Nor whimsy.
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