Skip to main content

Prey: a reluctance to complete

If I don't finish it, it doesn't have to end

Prey has, I think, been the game I've most enjoyed this year so far - something I never saw coming. Steam tells me I've poured over 30 hours into it, which comprised far too many unhealthily late nights, my attention turning inevitably to Talos after work and childcare and adult responsibilities were done. I am at last in its final mile, with no room left unlocked to me, a surfeit of superhuman powers and the stormclouds of denouement gathering.

I think I shall stop playing now.

Read the rest of this article with a premium subscription

Get a Rock Paper Shotgun Premium subscription to access this article and also enjoy ad-free browsing, our monthly letter from the editor, and discounts on RPS merch.