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School's Out! Academagia Demo Released

Hogwarts-simulator-in-all-but-name Academagia now has a demo out! And dear lord, this game is every bit as in-depth as Kieron described in his awesome impressions article. I was laughing out loud at the endlessness of character creation, not to mention some of the skills. Greengrocery? How important is greengrocery to a young wizard? Just how bad is the dining hall food? Should I put the points in gossip instead? Or a familiar? A rat? A cat? A bat?

It's utterly bewildering. Spellbinding, even. Everything about Academagia screams labour of love, and you should almost certainly check it out for that reason alone. The demo lets you play for half an hour, which is probably only enough time for your face to begin to unscrunch itself from the balled up paper-bag expression this game will reduce it to in moments. And if you look at the official site, you'll see the developers are adding even more adventures, items, locations, skills, abilities and actions every single month.

I think a few of you are going to fall head over heels in love with this one. Kieron actually ended his impressions by saying that it's far too much of a specialist product to not have a demo, but now there's a demo! So, yeah. Take a look. And here's a four part video tutorial to ease you gently into the game's muggy waters. You could definitely go fumbling through the game yourself (as I had some success doing (by "some" I mean I got mauled by a lion on my first day at school and caught fire the following Wednesday)), but if you're after something more organised, these are what you want.

Watch on YouTube

Watch on YouTube

Watch on YouTube

Watch on YouTube

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Quintin Smith avatar
Quintin Smith: Quinns was one of the first writers to join Rock Paper Shotgun after its founding in 2007, and he stayed with the site until 2011 (though he carried on writing freelance articles well beyond that). These days, you can find him talking about tabletop board games over on Shut Up And Sit Down, or doing proper grown-up journalism with the folks at People Make Games.
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