Scout Report: Shardpunk: Verminfall is an impressive tightrope act
Wherever I slay my rat

Hargh blargh games are bad, roguelikes are worse, whinge moan complain. It is that time once again. You know whether my complaints will bother you, so consider this a massive recommendation if they dont: Shardtide Verminp... Punktide Verminsha... Shardpunk... goddamn it. Hang on.
Shardpunk Verminfall is, as Graham reported, an excellent mash-up of several familiar games and concepts, yet doesn't feel like a knockoff of any, or lack its own identity. I would resent it a lot less if it wasn't also a roguelike. Even with its standard mono-save system and unlocking things and "repeating the whole thing from scratch ad infinitum" though, I can't pretend I don't enjoy it anyway.
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