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Secrets, Jump Pads, Spinning Blades: Rise Of The Triad

I defy anyone to wake up on a Monday morning, bleary-eyed and unsure as to the state of reality, and plunge their face directly into a developer diary for the Rise of the Triad remake. It starts with an Apogee logo, which made me think I'd journeyed back through the decades as I slept, and contains men talking about 'immersion', 'level design' and the 'adventure feel' provided by 'spinning blades which can chop you into pieces'. Four bewildering minutes, which is precisely what I'd hope for from the resurrection of ROTT. Brace yourself for a video where everything, from designing an environment to discovering a secret, happens at the speed of the past.

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I don't think anyone has moved that fast in an FPS since the mid-nineties.

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Adam Smith: Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.
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