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Spec Ops Dev Diary Shows More Grisly Business


Spec Ops' handsomely bearded writing lead, Walt Williams, talks about the personalities that make up Spec Ops: The Line's team - both player and non-player characters - in a new development diary installment, which you can see below. Williams claims that the moral choices in the game are "about holding up a mirror to yourself", which in my case would reveal a tired-looking man with a serious head-cold and a dire need of a haircut. I am not sure what that says about my morals, but I suppose I could do with looking in a mirror once in a while.

Anyway, clickwards for what might be a bit of a spoilery dev diary. Mr Meer is playing Spec Ops: The Line RIGHT NOW for his ultimate verdict.

Watch on YouTube

I'm actually fairly intrigued by this. I know it's just another grimdark desert manshoot, but between the noises Alec is making as he plays, and the interview with the team that we previously ran, I think this might be worth a visit to that territory.

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Jim Rossignol avatar
Jim Rossignol: Jim was one of the four co-founders of Rock Paper Shotgun, before he left us to go make video games.
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Spec Ops: The Line

PS3, Xbox 360, PC, Mac

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