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Stormbinders is tempestuous strategy inspired by Heroes Of Might & Magic

Also inspired by bad weather

A desert map in strategy game Stormbinders.
Image credit: Slitherine

Inspired is one word for it, anyway. Still, since Heroes Of Might & Magic-likes aren't exactly giving roguelite deckbuilders a run for their ubiquity, I'm broadly receptive - the warmest and most exploitable of the four gamer emotions. Stormbinders is a turn-based strategy set in a fantasy land with bad weather and badder shimmering angelic eyeballs. You may recognise what it's going for. This may delight you.

You'll choose a hero, then get stuck into the campaign. "The story progresses across unique scenarios, uncovering a tale of magic, heroism, unlikely alliances and betrayals," reads Steam. The titular Stormbinding sounds like the interesting twist here. The game randomises weather patterns each time you boot it up, which apparently adds new wrinkles to both battle and the global map.

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As well as map exploration, treasure hunting, and hex-based battles, there's also castle management, with a nice sunny castle and flamin' metal hell castle currently shown off. "Each faction has more than 18 unique units, including legendary heroes, wise spellcasters and mystical creatures," reads Steam. "Players can customize their armies, mixing different types of units to strategically create powerful synergies of abilities".

Aside from that, there isn't a tonne of information, although publishers Slitherine are holding a presentation tomorrow, April 10th at 17:00 CEST/16:00 BST, featuring an "exclusive deep dive" into the game's systems.

No release date on this one yet, which puts it one step behind Heroes of Might & Magic: Olden Era. That one's set for a release Q2 2025, and got a new trailer recently.

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Nic Reuben avatar
Nic Reuben is secretly several Skaven in a trenchcoat that have somehow developed a predilection for weird fiction, onion bhajis, RPGs, FPS, Immersive Sims, FromSoftware titles and Strategy Games that tell emergent stories.
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