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Sunday Science: Exploring Guts In Extract 237

GUTS!

Always tricky, the last few hours of the weekend. Do we try to cram just a little more action, adventure, and excitement? Do we iron Monday's clothes? Do we settle down with a book and hot cocoa? Do we settle down with a book and a bottle of wine? You know me, dear, I always like to be reminded of how large and wonderful the universe is, and how much I don't know. So this evening, I shall be exploring sea monster guts in Extract 237.

The sci-fi horror romp sees a scientist trapped inside a colossal sea creature, fending off folks who mutated after getting trapped too, monstrous parasites, and other perils of guts. It sounds a bit Dead Space-y, with all the squirmy bits and talk of upgrading your suit and weapons. Developers Project Extract seem to have a design document and an environment test rather than a concrete game at the moment, but what an environment! They've let me roam around the belly of their test version, squishing things, and I'd be perfectly happy with a walking simulator there myself. Look at these guts:

(My apologies for the muddy picture. I suspect that its fuzzy noise filter musses with video compression.)

After failing to raise $250,000 on Kickstarter, the devs are now trying to raise funding for Extract 237 the traditional way. A mite over-ambitious, that was. They're punching at the tonsils of Steam Greenlight too.

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Alice O'Connor avatar
Alice O'Connor: After ten years at RPS, Alice returned to the sea in April 2024.
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