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This Advergame Dishonors Dishonored

I fully endorse the idea of advertising videogames with other videogames - especially when it's done cleverly, ala Borderlands 2's recent 2D demake. I mean, it's sort of the logical conclusion to these things, right? Who wants to look at screenshots or watch a trailer when they can clomp through a world on their own three WASD fingers? And hey, Dishonored's looking incredible. Really, is there a more natural fit? That brings us to Dishonored: Revenge At Hand, which is... a game about watching trailers. Huh. And so, in this version of Dishonored's honor, I have decided to revive my "Oops, I broke Dishonored" series.

Can I... attack anything at all? -- Nope.

Can I... use any powers? -- Nuh-uh. But I can collect icons for a few of them and watch (admittedly entertaining) trailers of each one in action.

Can I... jump? -- Totally!

Can I... jump well? -- Not even a little. It's really awkward and floaty.

Can I... die? -- Yes, but I just respawned inches away from the site of my ill-fated plunge.

Can I... see a giant flying whale? -- You betcha.

Can I... ride the giant flying whale? -- Nope. I tried. Passed right through the transcendent marine mammal and fell to my death. My ability to smile never recovered.

Can I... uncover any backstory? -- A little? Kind of? So here's the general idea: "Your hand bears the mark of The Outsider - a gift that makes you a powerful supernatural assassin. Enter the world of The Outsider and see where your powers came from." But any and all pertinent info I uncovered was delivered either a) very obvious promotional trailer or b) nicely atmospheric but very vague voiceovers. Also...

Can I... find the secret hidden icon? -- NO. Not even a little. I retraced every bit of the level, like, five times, too. Maybe I'm doing something wrong? Regardless, if the secret icon leads to some big reveal, I unfortunately don't know about it. You're welcome to have a go at it yourself, but I wouldn't recommend it. Yeah, the world is a neat mix of ethereal dreamscape and Dishonored props, but it's not really any fun to be in.

Can I... do anything with Jello? -- If only. If only.

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Nathan Grayson: Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.
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Dishonored

PS3, Xbox 360, PC

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