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Waiting For A Wing Commander: Chris Roberts Returns

This is something of an announcement of an announcement but it does contain information relevant to simulated spacefarers everywhere. Gather them together before the screen and allow them to gaze on the website for Roberts Space Industries. Here's one of the things it says on the site.

If you’ve made it here, you probably know who I am.

I know who you are! You're Chris Roberts, creator of the Wing Commander series and director of FMV sequences, one of which was feature length. After spending a few years in the non-interactive motion picture industry, Roberts is returning to the world of games, and indeed the world of world-building. His project will be revealed on the tenth of October at 10am (EST).

Targeted at "truly hardcore space simulation fans", the project has been in development for a year already but there are a projected 24 months of development left. You can sign up to the website to follow progress and receive insider information, such as an occasional screenshot perhaps. Sign up for insider details throughout the process and ponder aloud whether the words 'Kickstarter' or 'crowdfunding' will be anywhere on the RSI site on October 10th.

Very exciting though, isn't it, the idea of a grand space sim of the sort that are supposed to have gone extinct? Sounds like it might be a multiplayer sort of an affair, which will either make you applaud with delight, shrug apathetically or gnash your teeth and scream at the stars themselves.

With the power of today’s computers and the reach of the internet I finally feel I have the tools to build the connected experience that I always dreamed of.

Either some sort of multiplayer or Chris Roberts is SHODAN.

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Adam Smith: Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.
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