Warframe players speak out against crunch
"Take care of yourself"
Free-to-play acrobatic shooter Warframe just dropped its second expansion, bringing a whole lot of new stuff to the game. It was doubtlessly a lot of work for developers Digital Extremes – but, say some of its players, hopefully not too much. In a positive step, they’ve encouraged the team to avoid overwork and crunch, even if that means the game gets slower updates.
If you’ve been following games news lately, you might have heard a thing or Warframe community, regularly streaming to provide updates about the game. Development lead Steve Sinclair even broadcast the final few hours before Fortuna’s deployment, touring the office with his phone. Perhaps it’s this inside look at the humans who make the game that’s prompted empathy among fans (not that it should be necessary).
The expansion itself also seems thematically relevant to all these discussions about labour conditions, capitalism, and unionisation, with players joining up with a rebellion in a debt-driven penal colony, where body parts – robotic or organic – can be “repossessed” as payment.