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Watched Like A Hawk: Hawken Dev Diary

Is there a game in development that looks prettier than mech combat title Hawken? Perhaps not, which is remarkable, seeing as this is an indie game being assembled by no more than ten guys. Go, ten guys! I might not be entirely sold on your game's combat mechanics, but so long as you keep sticking apartment blocks in the sky I will love you.

After the jump you'll find a developer diary talking about the team's "design goals". which rather plays down the game's visuals to talk about the game proper. It's a bit like going to dinner with a supermodel only for her to keep talking about how she doesn't like regenerative health and so on. Which doesn't sound so bad, actually. What am I whinging about?

The tricky thing is, with a relatively simple multiplayer game like this, so much of whether the game is fun to play comes down to the "feel" of it. It's very hard to judge that from a video.

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Quintin Smith avatar
Quintin Smith: Quinns was one of the first writers to join Rock Paper Shotgun after its founding in 2007, and he stayed with the site until 2011 (though he carried on writing freelance articles well beyond that). These days, you can find him talking about tabletop board games over on Shut Up And Sit Down, or doing proper grown-up journalism with the folks at People Make Games.
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Hawken

PS4, Xbox One, PS3, Xbox 360, PC

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