Skip to main content

Making Waves. Literally

Splashing around

Sometimes in chat Adam is all "FOOTBALL" and "GRAND STRATEGY GAMES" and "LUNCH". Usually my favourite Adam chat is "LUNCH". Today, however, we had "WAVE SIMULATOR". "WAVE SIMULATOR" is my favourite of all.

The wave simulator in question is a simple-looking wave tool by David Li which lets you tweak a patch of ocean, making it choppier or calmer according to your fancy. It's fantastically soothing for me to have on in another browser window as I work.

Control of water also reminds me of Bible verses from my childhood so I have ended up rather blasphemously calming the waters and then stirring up storms in the manner of several psalms. It's probably less blasphemous than when I played God in the school performance of Noah's Ark when I was nine or ten, though.

Here's part of Psalm 107 in case you were interested. I like how it describes the turbulence of the waves:

Some went down to the sea in ships,
doing business on the mighty waters;
they saw the deeds of the Lord,
his wondrous works in the deep.
For he commanded and raised the stormy wind,
which lifted up the waves of the sea.
They mounted up to heaven, they went down to the depths;
their courage melted away in their calamity;

Ocean Waves Simulation is a couple of years old at this point as far as I can tell but I hadn't seen it so perhaps it'll be new to a few of you too.

Read this next

Philippa Warr: Pip wrote for Rock Paper Shotgun between 2014-2017, covering everything from MOBAs, hero brawlers and indie curios. She also had a keen interest in the artistry of video game creation, and was very partial to keeping us informed of the latest developments in British TV show Casualty.
View comments (6)
Related topics

Rock Paper Shotgun is better when you sign in

Sign in and join us on our journey to discover strange and compelling PC games.