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Well, It Is Slippery: Gray Matter Slips

Gray Matter, the new point'n'click extravaganza from Jane "Gabriel Knight" "She Designed Gabriel Knight" Jensen, has slipped from sometime in 2010 to a February 2011 release date. Boo! I don't know much about Gray Matter, so in the course of my cursory research this morning I hiked over to the Wikipedia page. Lord, has this game had a bad time of it.

Gray Matter was originally announced in 2003 as Project Jane-J and slated for release in fourth quarter of 2004. The game was put on hold in 2004 and later revived by a German publisher Anaconda in 2006, for a release in fourth quarter of 2007. The game was delayed further in early 2007 for a Q1 2008 date. In early 2008 development studio was changed from Hungarian Tonuzaba to French Wizarbox delaying the game to 2009. The game is currently slated for February 25, 2011.

Click through for a look at the GamesCom 2010 trailer. Probably for the best if you leave any high expectations at the door.

How far would I go to save my love? How far would I go to tempt fate? Which limits would I conquer? What truth would I uncover?

Hm. Can I get back to you on that? I need to go see a man about a less maudlin videogame. I mean dog.

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Quintin Smith avatar
Quintin Smith: Quinns was one of the first writers to join Rock Paper Shotgun after its founding in 2007, and he stayed with the site until 2011 (though he carried on writing freelance articles well beyond that). These days, you can find him talking about tabletop board games over on Shut Up And Sit Down, or doing proper grown-up journalism with the folks at People Make Games.
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Gray Matter

Xbox 360, PC

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