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Xing May Be More Than Myst Opportunities

First-person puzzle game tends to mean something Portal-like these days, though I find genre definitions a lot like clouds - any recognisable shape is often in the eye rather than the form itself, and they're hard to grasp and occasionally dampen my spirits. Xing is a first-person puzzle game that reminded me of Myst when I first saw the trailer, although in the sense that it has a beautiful make-believe land laden with puzzles and weird technology rather than because I didn't want to play it ever. Maybe it would like to be called a first-person adventure game? It doesn't really matter, but perhaps the game will. Let's take a look.

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The download section of the website just says 'coming soon' but has all the instructions for use, including a button to teleport to safety if stuck. So now, straight away, I'm thinking that if I travel too far off the path the world might start to become a bit unsettled, causing me to get stuck on a rock or to fall off the floor and out of the sky. They might as well have just drawn a devilish matador on every horizon, his taleguilla clinging tightly to his buttocks as he twirls his cape with a flourish that says, 'come get me, gentleman voyager'.

In this scenario I am either a furious bull closing in for the kill or...let's forget these puzzles, saucy matador, and instead run free until we find the place where boundaries break.

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Adam Smith: Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.
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